A blog about Baseball, Video Games, Movies, and New Era, or anything that is of interest to me.
Showing posts with label grand theft auto. Show all posts
Showing posts with label grand theft auto. Show all posts
Sunday, November 13, 2011
L.A. Noire Review
So back when L.A. Noire came out, I was a little reluctant on purchasing it for reasons I don't exactly know, all I know is that I really wanted to play it and I had just finished Grand Theft Auto IV, so it was a great time to make the transition from GTA to L.A. Noire. So heading down to GameStop the day it was released, I let the store manager talk me into buying it with the incentives of the free DLC since it was a pre-ordered game that wasn't going to be picked up.
Taking the game home, I put it in and really enjoyed what I was seeing; the game was very familiar yet very fresh and it was a nice followup to the Grand Theft Auto series. The game had my attention for a little while, but I had stopped playing rather quickly due to the fact that I was getting annoyed with getting the interrogations incorrect, so I put the game down and moved on to other projects.
Much like I do with all of the games that I buy and ignore for a while, I eventually get back to them and learn to appreciate them the way I should have the first way through.
L.A. Noire is a Crime Fiction video game that is set in Los Angeles in 1947, the game is based upon being a detective in the Los Angeles Police Department and the player is assumed to solve a range of cases throughout the game, each of which will promote his recognition throughout the city and the department which will permit him to receive a higher promotion each time. Players are expected to investigate crime scenes in which many clues are present and to use them to follow up on leads given to the player at certain times during the case. Interrogation of suspects is also required and the players success rate in these certain activities will impact how the cases and stories are revealed through the game and at the end of it.
The game starts you off as generic grunt cop, Cole Phelps, in downtown Los Angeles getting called in to investigate a crime scene of a recent shooting, using your character's natural intuition it is up to the player to find the clues necessary to make an arrest, and once done so the game truly gets under way. The game follows the player to increase in rank as certain cases are completed, allowing for the main story of Phelps' career to unfold.
The interrogation scenes are great for two reasons, it makes the user go back to the gaming roots of a mystery game and it allows Team Bundi to show off their fantastic facial animations with characters. Never before have I seen facial animations that were so much in depth, that delivered such a believable sense of realness that revolved around body language.
The controls seemed to flow pretty well, what annoyed me at first was the fact that I couldn't run without holding the R2 button, but this adds to the realism of the game due to the fact that players shouldn't exactly be running everywhere, but it can drag on a little walking that slow on occasions. Gunfights seem just as awkward as they did in Grand Theft Auto, and guns in general seem fairly limited, but since I am just a police officer not Niko Belic.
Los Angeles looks absolutely beautiful, it is a fantastic copy of the city in the 1950s and gives that real life charm that the city still contains. Driving through the streets of Los Angeles is extremely reminiscent of the real Los Angeles and makes me miss the city and has me wanting to make a weekend trip. Team Bundi really went out of their way to bring about the accuracy of the 1950's LA, even so much to give the Los Angeles Archives credit in the game during the credit scroll. Without the fantastic city for the player to wander in, the game definitely would have lost a lot of its character.
Labels:
Cole Phelps,
grand theft auto,
grand theft auto 4,
grand theft auto IV,
GTA 4,
GTA IV,
L.A. Noire,
LA Noire,
Los Angeles,
playstation,
playstation 3,
ps3,
video game,
xbox,
XBOX 360
Monday, August 15, 2011
Grand Theft Auto IV Review
Grand Theft Auto IV
Completed.
Now that GTA4 is completed, I thought I'd little review on what I thought about the game. Now I know that it's a bit old, but I was a bit slow to jump on the XBOX 360 bandwagon, so I'm a little behind on some of my gaming.
I've been playing GTA ever since the Playstation 2, but never having the console for myself it was hard for me to really play the game. However, when I did some commercial and stage work for Sony they took care of me buy giving me a PSP and a half-dozen games along with a large sum of cash, so I ended up purchasing Liberty City Stories and Vice City Stories, both of which were great games in my opinion.
I'm not going to go into the story of the game, if you've played it you know it all ready so I'll save my breath. When I first put in the game I felt a little disorientated due to the many changes they did to the game, driving was VERY strange at first but the uncomfortable feeling went away soon after a few hours of driving, but luckily the game added difficulty gradually so I wasn't expected to do any crazy driving until later in the game when car chases and racing were required. The amount of guns were limited in my opinion, and I was sort of hoping for a better way to categorize them, it felt a little clunky to change weapons mid-battle.
Not even midway through the game I noticed the flaw that irritated me most, which was the radio. It's really fun to listen to the radio sometimes, but when it comes to having to hear a conversation on-top of it, it is almost impossible. Such as when you receive a phone call, it's impossible to turn off the radio while the cell phone is displayed, it would be great to have the ability to shut off the radio during a phone call but that isn't a possibility. The other flaw about the radio I discovered was the fact that you have to turn it off by holding the D-Pad Left or Right for a few seconds. Now I'm sure that it doesn't sound that bad at first, but when you're trying to chase someone down you want that shit off quick, so having to take your thumb off of the L-Stick which steers your vehicle to get rid of the radio, it is extremely annoying; not sure why they didn't use the Back Button for this function.
All in all, I really enjoyed the game, it was a fun experience and I really liked the ability to interact with friends and having the ability to control your relationships with people. The characters in the game were great, even those I didn't think I'd like at first such as Dwayne or Packie, but GTA always has a way to make characters unique in their own ways to make them fun to be around.
I have yet to play the two DLCs in order to complete the entire game, but The Lost and the Damned is my next game to play.
Completed.
Now that GTA4 is completed, I thought I'd little review on what I thought about the game. Now I know that it's a bit old, but I was a bit slow to jump on the XBOX 360 bandwagon, so I'm a little behind on some of my gaming.
I've been playing GTA ever since the Playstation 2, but never having the console for myself it was hard for me to really play the game. However, when I did some commercial and stage work for Sony they took care of me buy giving me a PSP and a half-dozen games along with a large sum of cash, so I ended up purchasing Liberty City Stories and Vice City Stories, both of which were great games in my opinion.
I'm not going to go into the story of the game, if you've played it you know it all ready so I'll save my breath. When I first put in the game I felt a little disorientated due to the many changes they did to the game, driving was VERY strange at first but the uncomfortable feeling went away soon after a few hours of driving, but luckily the game added difficulty gradually so I wasn't expected to do any crazy driving until later in the game when car chases and racing were required. The amount of guns were limited in my opinion, and I was sort of hoping for a better way to categorize them, it felt a little clunky to change weapons mid-battle.
Not even midway through the game I noticed the flaw that irritated me most, which was the radio. It's really fun to listen to the radio sometimes, but when it comes to having to hear a conversation on-top of it, it is almost impossible. Such as when you receive a phone call, it's impossible to turn off the radio while the cell phone is displayed, it would be great to have the ability to shut off the radio during a phone call but that isn't a possibility. The other flaw about the radio I discovered was the fact that you have to turn it off by holding the D-Pad Left or Right for a few seconds. Now I'm sure that it doesn't sound that bad at first, but when you're trying to chase someone down you want that shit off quick, so having to take your thumb off of the L-Stick which steers your vehicle to get rid of the radio, it is extremely annoying; not sure why they didn't use the Back Button for this function.
All in all, I really enjoyed the game, it was a fun experience and I really liked the ability to interact with friends and having the ability to control your relationships with people. The characters in the game were great, even those I didn't think I'd like at first such as Dwayne or Packie, but GTA always has a way to make characters unique in their own ways to make them fun to be around.
I have yet to play the two DLCs in order to complete the entire game, but The Lost and the Damned is my next game to play.
Labels:
grand theft auto,
grand theft auto 4,
grand theft auto IV,
GTA 4,
GTA IV,
PS2,
ps3,
PSP,
video game,
xbox,
XBOX 360
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