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Sunday, November 13, 2011

L.A. Noire Review


So back when L.A. Noire came out, I was a little reluctant on purchasing it for reasons I don't exactly know, all I know is that I really wanted to play it and I had just finished Grand Theft Auto IV, so it was a great time to make the transition from GTA to L.A. Noire. So heading down to GameStop the day it was released, I let the store manager talk me into buying it with the incentives of the free DLC since it was a pre-ordered game that wasn't going to be picked up.

Taking the game home, I put it in and really enjoyed what I was seeing; the game was very familiar yet very fresh and it was a nice followup to the Grand Theft Auto series. The game had my attention for a little while, but I had stopped playing rather quickly due to the fact that I was getting annoyed with getting the interrogations incorrect, so I put the game down and moved on to other projects.

Much like I do with all of the games that I buy and ignore for a while, I eventually get back to them and learn to appreciate them the way I should have the first way through.


L.A. Noire is a Crime Fiction video game that is set in Los Angeles in 1947, the game is based upon being a detective in the Los Angeles Police Department and the player is assumed to solve a range of cases throughout the game, each of which will promote his recognition throughout the city and the department which will permit him to receive a higher promotion each time. Players are expected to investigate crime scenes in which many clues are present and to use them to follow up on leads given to the player at certain times during the case. Interrogation of suspects is also required and the players success rate in these certain activities will impact how the cases and stories are revealed through the game and at the end of it.

The game starts you off as generic grunt cop, Cole Phelps, in downtown Los Angeles getting called in to investigate a crime scene of a recent shooting, using your character's natural intuition it is up to the player to find the clues necessary to make an arrest, and once done so the game truly gets under way. The game follows the player to increase in rank as certain cases are completed, allowing for the main story of Phelps' career to unfold.


The interrogation scenes are great for two reasons, it makes the user go back to the gaming roots of a mystery game and it allows Team Bundi to show off their fantastic facial animations with characters. Never before have I seen facial animations that were so much in depth, that delivered such a believable sense of realness that revolved around body language.

The controls seemed to flow pretty well, what annoyed me at first was the fact that I couldn't run without holding the R2 button, but this adds to the realism of the game due to the fact that players shouldn't exactly be running everywhere, but it can drag on a little walking that slow on occasions. Gunfights seem just as awkward as they did in Grand Theft Auto, and guns in general seem fairly limited, but since I am just a police officer not Niko Belic.

Los Angeles looks absolutely beautiful, it is a fantastic copy of the city in the 1950s and gives that real life charm that the city still contains. Driving through the streets of Los Angeles is extremely reminiscent of the real Los Angeles and makes me miss the city and has me wanting to make a weekend trip. Team Bundi really went out of their way to bring about the accuracy of the 1950's LA, even so much to give the Los Angeles Archives credit in the game during the credit scroll. Without the fantastic city for the player to wander in, the game definitely would have lost a lot of its character.


10 comments:

  1. A game of class. Well reviewed.

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  2. Hmm...gonna have to go get this now!

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  3. With a late review, the reader really doesn't need much background on the game. Its be out for a while and this probably isnt the first time they have read about the game.

    Not bad though.

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  4. Really good review. This game is on my list of games I must buy when I get the money to get it. If it's on sale on Black Friday I might get it then.

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  5. The game was awesome, but I wish they would use the same face engine for all other games... the faces in this game are the best thing I've ever seen in a video game.

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